Casual 13 Settings

Game speed 1
Unit speed 1
Resource production factor 1
Barbarian village spawning 350% chance when a player joins the world
Bonus village spawning 5% chance when a player joins the world
Ability to demolish buildings Active
Morale Active (not time-based)
Milliseconds Active
Fake limit 1% of the village points
Research System Simplified research
Church Inactive
Watchtower Active
Quest System Active
Achievements Active
Growing barbarian villages Active up to 3000 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 5 days
Max attack ratio (attacker:defender) Inactive
Casual attack block ratio Enabled, 20% based on lowest points
Flags Active
Scavenging Active
Hauls Active
Stronghold Active

Units

Archers Active
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Active, skills can be learned.
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 1000 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 1

Configuration

Tribe member limit 12
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is possible
Ability to select starting direction Active, move to friends enabled
Victory requirements The attack block will be gradually relaxed and then removed. The win condition will than change to dominanced based.
Start date Sep 24,2024 14:00